Episode
Justice League Action: Night of the Bat (3)
Overview
Batman is possessed by a djinn who overloads and power core from the Hall of Justice. Part three of a four part episode also known as Shazam Slam.
Details
- Series
- Justice League Action
- Season
- Season 1
- Episode
- Episode 3
- Air date
- 2016-12-16
- Runtime
- 11 min
Episode context
Night of the Bat (3) is Episode 3 in Season 1 of Justice League Action. It aired on 2016-12-16. The runtime is 11 min.
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Episode 2: Power Outage (2)
A lava based Djinn absorbes the powers of Parasite giving Wonder Woman and Superman a hard time beating a creature that drains them of their own powers.
Part two of a four part episode also known as Shazam Slam.
Episode 4: Abate and Switch (4)
The last three djinn are proving formidable foes when Black Adam shows up again with a vengeance. With the help of John Constantine, Plastic Man, Swamp Thing and Shazam the League puts in a team effort to stop Black Adam and the djinn. At the site of the battle the watchtower is built as a replacement HQ.
Part four of a four part episode also known as Shazam Slam.
More episodes from this season
Episode 1: Classic Rock (1)
In a fight with Black Adam on the Rock of Eternity several Djinns get released and the Justice League has to stop them.
Part one of a four part episode also known as Shazam Slam.
Episode 5: Follow That Space Cab!
Superman and Hawkman receive the help of an honorable space cab driver as they try to protect Mr. Mind from being captured by Lobo.
Episode 6: Nuclear Family Values
Firestorm's family values. The heat is on when the Justice League enlist the help of Firestorm. Taking a trip to where it all began, Firestorm encounters a not so all American family.
Episode 7: Zombie King
Batman teams up with John Constantine, Zatanna, and Swamp Thing when Solomon Grundy tries to raise a zombie army
Episode 8: Galaxy Jest
Wonder Woman and Superman have to rescue Joker from Mongul, whilst Batman and Flash try to stop a massive laughing gas bomb hidden away in Gotham.
Episode 9: Time Share
Batman and Blue Beetle are thrown back in time where they must stop Chronos from destroying Batman on his first night in Gotham where he faces off against Carmine Falcone and his men.
Episode 10: Under a Red Sun
After a brief team up with Batman and Big Barda in their battle against the Parademons, Superman is transported to a planet orbiting a red sun by Steppenwolf. This is part of Steppenwolf's plan to kill Superman and become a legend. Now with his powers slowly depleting, Superman must defeat Steppenwolf and get back to Earth. As this is happening, Batman and Big Barda head to Darkseid's fortress on Apokolips in order to find information on where Superman is transported to.
Episode 11: Play Date
When the Justice League Watchtower is invaded by Toyman and his army oftoys, Cyborg, Wonder Woman, Superman, and Batman are turned into players in a twisted version of a fighting game, and now Cyborg will need all of his gaming skills to get out of this one.
Episode 12: Repulse!
Superman has been infected by the "Repulse", who was revealed as Lex Luthor, and has now become the new Repulse. As Wonder Woman and Hawkman try to find a way to save him, Superman must remove those nanobots from his body by sending them into a black hole before he gets pulled into it as well.
Episode 13: Trick or Threat
Cain the Caretaker tells the audience a Halloween story about the House of Mystery, where Batman, Zatanna, Constantine, and Doctor Fate are turned into 10-year-olds by Klarion the Witch Boy. Now, the 10-year-old Justice League must find a way to defeat Klarion, turn them back to normal, and escape the House of Mystery before it disappears by midnight.