Episode
Stargate Atlantis: Allies (1)
Overview
Michael and his Wraith faction arrive at Atlantis to propose an alliance, hoping to use the retrovirus to transform their Wraith enemies into prey.
Details
- Series
- Stargate Atlantis
- Season
- Season 2
- Episode
- Episode 20
- Air date
- 2006-01-30
- Runtime
- 44 min
Episode context
Allies (1) is Episode 20 in Season 2 of Stargate Atlantis. It aired on 2006-01-30. The runtime is 44 min.
Previous / Next
More episodes from this season
Episode 18: Michael
An amnesiac young Lieutenant in Atlantis suffers from disturbing nightmares that he is a Wraith, only to make a shocking discovery about himself.
Episode 17: Coup D'etat
After a team from Atlantis goes missing, the expedition finds itself in the middle of a Genii coup.
Episode 16: The Long Goodbye
The team discovers two pods that contain the minds of alien beings, who take control of Weir and Sheppard's bodies to continue their personal war.
Episode 15: The Tower
The team finds a world that possesses Ancient defense technology, where Colonel Sheppard finds himself a pawn in the rivalry between the heirs to the throne.
Episode 14: Grace Under Pressure
When Dr. McKay is trapped underwater in a sinking Puddle Jumper, his only chance for survival may be an hallucination of Samantha Carter.
Episode 13: Critical Mass
When an operative of the Trust plants a bomb in Atlantis, the team must find a spy within their own ranks before the Wraith arrive and discover the city.
Episode 12: Epiphany
Sheppard finds himself on a planet where time passes more rapidly, with no way to contact his team or return to Atlantis.
Episode 11: The Hive (2)
Colonel Sheppard and his team find themselves prisoners of the Wraith following Ford's attack on a hive ship. Dr. McKay goes to great lengths to help them.
Episode 10: The Lost Boys (1)
The team is captured by the missing Lieutenant Ford, who is now leading a group of young men who are taking the Wraith enzyme -- and who wants the team's help in a suicide attack against a hive ship.
Episode 9: Aurora
When the team finds an Ancient warship adrift on the edge of the galaxy, its crew still alive, Colonel Sheppard enters their virtual reality stasis to communicate with them.