Episode
Justice League: Wild Cards (2)
Overview
The League manage to defuse the Joker's bombs and defeat the four active members of the Royal Flush Gang...but the Joker has an Ace in the hole as he executes his real master plan.
Details
- Series
- Justice League
- Season
- Season 2
- Episode
- Episode 22
- Air date
- 2003-12-06
- Runtime
- 24 min
Episode context
Wild Cards (2) is Episode 22 in Season 2 of Justice League. It aired on 2003-12-06. The runtime is 24 min.
Previous / Next
Episode 21: Wild Cards (1)
In the ultimate reality show, the Joker pits the Justice League against the clock and against the Royal Flush Gang as the Justice League races to find and disarm all the bombs he's planted along the Strip in Las Vegas.
Episode 23: Comfort and Joy
The Justice Leaguers go their separate ways to celebrate the holiday season.
More episodes from this season
Episode 20: Hereafter (2)
Superman finds himself on a devastated future Earth with the man responsible - Vandal Savage.
Episode 24: Starcrossed (1)
The Thangarians, Hawkgirl's people, arrive on Earth to aid them against the menace of the Gordanians. But all is not what it seems.
Episode 19: Hereafter (1)
After Superman makes the ultimate sacrifice to save his fellow heroes, the Justice League and rest of the grieving planet must learn to live in a world without Superman.
Episode 25: Starcrossed (2)
The League manage to escape and take refuge at Wayne Manor, while the Thanagarians scout the planet for them and realize their master plan for Earth.
Episode 18: Secret Society (2)
The Secret Society take advantage of the League's break-up to bring them down until only Green Lantern remains to free his comrades. When he falls as well everything looks hopeless.
Episode 26: Starcrossed (3)
The League defeats the squad of hawkmen sent to kill them at the Batcave, but must now figure out how to stop the activation of the hypergate before it destroys Earth.
Episode 17: Secret Society (1)
Gorilla Grodd brings together a powerful team of villains, welding them together into a close-knit group. Meanwhile the League is plagued by it own internal problems and non-cooperation, leaving them vulnerable to attack.
Episode 16: The Terror Beyond (2)
With the initial ritual destroyed, the League, Fate, and Grundy must travel into the dimension of the Old Ones while Aquaman fights the invaders in the Earth realm.
Episode 15: The Terror Beyond (1)
After Aquaman frees Solomon Grundy, Hawkgirl and the Justice League are convinced that the Lord of Atlantis has gone rogue. But when the trail leads them to the mysterious Dr. Fate, they discover there is more to this strange partnership than meets the eye.
Episode 14: Eclipsed (2)
The League discover the secret behind the "Black Heart" gem, but everyone except the Flash is possessed, and he must save the day before the sun is destroyed.