Episode
He-Man and the Masters of the Universe: Hunt for He-Man
Overview
Prince Adam and Cringer crashland in the Misty Swamps when their Wind Raider is attacked by Skeletor's crew. Adam transforms to He-Man and manages to stop them sinking, but he feels weak, poisoned by the swamp water. A boy called Drak and his grandfather find He-Man, and the grandfather decides to transport him along to their village where he can be cured. But Drak, who is tempted by power and wealth, wants to turn He-Man in to Skeletor to gain riches in reward. As they journey to the village, they are pursued by Trap Jaw and Whiplash- will Drak betray He-Man and give him over to the bad guys, or will he see the light and help fend off Skeletor and his minions?
Details
- Series
- He-Man and the Masters of the Universe
- Season
- Season 2
- Episode
- Episode 36
- Air date
- 1984-10-30
- Runtime
- 22 min
Episode context
Hunt for He-Man is Episode 36 in Season 2 of He-Man and the Masters of the Universe. It aired on 1984-10-30. The runtime is 22 min.
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Episode 35: Search for the Past
Man-at-Arms stumbles upon a royal trinket that could belong to King Miro, King Randor's long-lost father. With the help of He-Man and Man-at-Arms, Randor journeys to the Swamps of Enchantment in search of his father.
Episode 37: The Greatest Show on Eternia
The circus is coming to the kingdom, much to the excitement of Orko, who wants to become a circus performer. Skeletor, enraged that the circus wouldn't come and perform for him at Snake Mountain, sends Evil-Lyn and Beast Man to cause enough ruin to see that it never opens, so that he can take it over himself and be entertained by it whenever he likes...
More episodes from this season
Episode 34: The Time Wheel
When investigating an ancient temple with Prince Adam, Orko accidentally brings the barbaric King Tamask from Ancient Eternia to the present, with a magical Time Wheel. When he comes across the Royal Palace, Tamask is confused by how it has changed and believes Randor is a magician who has taken over his kingdom. Angrily, he attempts to fight to reclaim the kingdom he thinks has been stolen from him. He-Man must help Tamask see the light, as well as convincing him to turn from his violent ways.
Episode 38: Not So Blind
He-Man meets a blind boy called Lous, whose friends consider him to be helpless just because he is blind. To give him a chance to prove himself, He-Man offers to take Lous on an adventure with himself and Ram Man, to the caves of the Singing Crystal. Lous accompanies them to the caves, but once inside, a flash of light blinds both He-Man and Ram Man. With all three of them blind, Lous uses his senses and bravery to lead them back to safety, across many dangerous obstacles.
Episode 33: Battlecat
Man-At-Arms tells Orko the origin of Battle Cat, from how Adam discovered Cringer in the forest as a child, to how Cringer acquired the powers of Grayskull and became Battle Cat.
Episode 39: The Secret of Grayskull
Orko runs away, thinking his friends don't really like him. The Sorceress solves his problem, but on his way back to the palace he is captured by Skeletor, who puts him under a spell to reveal the riddle of the jaw bridge. Skeletor uses this riddle to break into Grayskull, and The Sorceress must defend the castle while He-Man tries to free Orko.
Episode 32: A Bird in the Hand
He-Man and company race to recover the Ancient's Book of Spells from it's long-lost hiding place. Skeletor learns of its existence and seeks to take it for himself.
Episode 40: No Job Too Small
As the heroes visit the planet Phantos, Evil-Lyn kidnaps Teela, Man-At-Arms and Orko, and takes them to Snake Mountain, where she shrinks them using a Reducto-Ray. He-Man goes to rescue them, but finds them placed in a trap which will either shrink him or kill them if he uses mere brawn to save them. So he realises he must use his brain to solve the problem- and since Teela has been complaining that Adam is lacking in brain power, he decides to do the job as Adam.
Episode 31: Journey to Stone City
Prince Adam, Man-At-Arms and Orko are searching the Vine Jungle for the legendary Stone City- but unbeknownst to them, they are being followed by Evil-Lyn, Webstor and Kobra Khan, who are after the city's treasures. By stealing a map, the villains beat the heroes to Stone City, which is filled with realistic-looking statues. When teleporting a life-bringer machine to Snake Mountain, Evil-Lyn accidentally revives the city's warrior king, Vokan! Vokan reveals that his people have been sleeping in stone for thousands of years, to be awakened when Eternia next needs their help. When he notices the life bringer is missing, Evil-Lyn tells him that it is located in Castle Grayskull. Before long, Vokan himself is attacking Grayskull, unwittingly being used by Evil-Lyn, who wants to gain the castle's powers!
Episode 41: The Bitter Rose
Orko wants to impress Dree Elle with a special birthday present, so he goes to Rose Mountain in search of the legendary Bitter Rose, which was formed by the tears of a grieving goddess. However, when he picks the rose it causes an avalanche, which almost destroys the village of the Kex below- and also draws the attention of Skeletor, who sends Beast Man and Trap Jaw to steal the rose for him.
Episode 30: Trouble's Middle Name
The Sunstone, which is held within the Temple of the Sun, is running out of power and must be recharged, in The Ceremony of the Sun, which takes place once a century. The Sunstone's keepers invite He-Man and his companions to the ceremony, but on the way they face trouble from Negator, who wants the Sunstone's power for himself, and even more inconveniently a Trollan called Prankster who is deliberately making a nuisance of himself and will only go home if they can guess his name.
Episode 42: The Gambler
The Royal Family are holding a celebration with the Widgets, celebrating the completion of Man-At-Arms' new machine- the Coridite Reactor, which will generate electricity for all Eternians. Smudge, a Widget who has been given the job of guarding the reactor, becomes addicted to gambling with a showman called Melbrag at the ceremony. Melbrag tricks Smudge into gambling away some Coridite, and he flees with the sample, intending to sell it to Skeletor. When He-Man pursues Melbrag, he only tempts him even further, as Melbrag plans to capture He-Man, and deliver him to Skeletor for an even bigger payment!