Episode
He-Man and the Masters of the Universe: Quest For He-Man
Overview
Skeletor erases He-Man's memory and teleports him to a far-off world called Draenos, which has been rendered barren and desolate by pollution. Cringer, Ram Man and Orko travel to the alien world to rescue Eternia's hero.
Details
- Series
- He-Man and the Masters of the Universe
- Season
- Season 1
- Episode
- Episode 23
- Air date
- 1983-10-05
- Runtime
- 22 min
Episode context
Quest For He-Man is Episode 23 in Season 1 of He-Man and the Masters of the Universe. It aired on 1983-10-05. The runtime is 22 min.
Previous / Next
Episode 22: Double Edged Sword
Palace Eternia has run out of Eternium, the fuel which generates all power in Eternia. A young boy called Chad finds a sample while practising his training with his grandfather in the desert, and He-Man and Teela set out to collect it from them. But the Eternium is stolen by Trap Jaw, who intends to use it to gain equal power to He-Man! As He-Man fights to recover the Eternium and stop Trap Jaw, Chad learns a thing or two about the real dangers of fighting.
Episode 24: Orko's Favorite Uncle
An evil wizard called Tauron casts a spell on Orko's Uncle Montork and his pet Gark, turns them evil and sets them on Grayskull!
More episodes from this season
Episode 21: The Taking of Grayskull
Orko thinks that everyone has forgotten his birthday, when Man-At-Arms reports word of strange destruction the town of Becilia. He-Man, Teela and Ram Man go to investigate, and find themselves in the middle of a tornado some very curious effects – one of which is He-Man's sword disappearing, as a result of some strange influence somewhere. Meanwhile, Orko, upset at his birthday seemingly being forgotten, heads off to see The Sorceress, only to find that Castle Grayskull is gone! Skeletor has managed to harness a White Hole, with which he has sucked the castle, with The Sorceress inside it, into a strange reverse dimension, where he is trying to use the backwards laws of the dimension to harness it's powers. He-Man, Battle Cat and (unintentionally) Teela head into the White Hole to try and stop this latest evil attempt...
Episode 25: Quest for the Sword
He-Man's sword is taken by a peaceful race of Rock People who believe the sword gives them power. Fearing that himself and Battle Cat may never be able to become Adam and Cringer again, He-Man must journey to the underground world of the Rock People to recover the sword.
Episode 20: The Cosmic Comet
Skeletor has gained control of the Cosmic Comet above Eternia, and intends to use it to blow open the jaw bridge of Grayskull. He-Man, Teela, Man-At-Arms, The Sorceress and Orko set out to stop Skeletor's scheme, with the help of Zagraz, a wizard with power over comets.
Episode 26: A Beastly Sideshow
When a travelling sideshow comes to Eternos, Cringer falls for a female cat called Pretty Kitty and lusts after her- but it turns out Pretty Kitty was merely there to lure Cringer into the hands of Beast Man, the disguised owner of the sideshow! Cringer is imprisoned in Snake Mountain, and He-Man must venture into Skeletor's domain to rescue his faithful companion.
Episode 19: The Shaping Staff
While entertaining the Royal Family with his magic, Orko finds his act interrupted by a strange sorceress called Majestra. Majestra performs a trick in which she appears to make the King vanish then reappear- but in fact, Majestra is really Evil-Lyn in disguise, and has teleported the King to the dungeon and replaced him with a disguised Beast Man!
Evil-Lyn has found a magical Shaping Staff which can transform anything into whatever the holder wishes- and under their disguises, Evil-Lyn and Beast Man set about causing havoc around the palace, turning each member of the Royal Family into helpless animals, while Skeletor awaits them at Grayskull with his latest creation- an evil version of He-Man, called Faker!
Episode 27: A Tale of Two Cities
He-Man and Battle Cat rescue a young girl in the jungle from three soldiers, and she tells them she is Princess Raya of the kingdom of Abherran, and the soliders were minions of Queen Valena of Targa, Ahberran's rival kingdom. He-Man journeys back to Ahberran with Raya, hoping to somehow stop the war between the two cities, but on the way He-Man is knocked unconscious by a falling tree and taken prisoner by Valena's soldiers.
When he awakes he has lost his memory and has been imprisoned with an arena fighter called Garn, whom Queen Valena has promised freedom if he wins his next fight. He-Man is forced to fight Garn, but his main aim is to regain his memory and free the countless slaves whom Valena is forcing to fight for amusement. And will he regain his memory in time to help Raya return safely to Ahberran, and stop the war?
Episode 18: The Dragon's Gift
An ambassador from another kingdom visits the Royal Palace to present King Randor with a gift. But Man-At-Arms recognises the man as Skeletor in disguise, and in an attempt to stop him, is turned into a crystal statue. He-Man and Teela must journey to the Isles of Darksmoke, where the great and ancient dragon Granamyr knows the only spell to reverse the effect on Man-At-Arms.
But their task proves far from easy- for not only is Granamyr suspicious of humans and reluctant to help them, but he says he will only give them the spell if they cut down the living tree named Skytree. Will He-Man willingly take a life if it is the only way to save that of his friend?
Episode 28: Valley of Power
Adam, Teela and Cringer are exploring the Valley of Power, which contains magical water which imbues anyone who drinks it with great power. But a stranger called Danavas is also in the area, and has stolen the egg of a Mother Rogue. When the baby bird hatches, he makes it drink the water and gain its power, so he can control it for himself. The bird grows to giant size, and soon the Royal Palace is in danger from Danavas' adopted pet!
Episode 17: Daimar the Demon
While bored, Orko casts a spell to bring a small, cute creature called Daimar, from a book about the dimension of darkness, to Eternia. But Daimar doesn't stay cute for long- he soon turns into a giant demon and is threatening to overcome Grayskull with his power, which Skeletor is also determined to acquire for himself!
Episode 29: Game Plan
Negator, an evil character with a love of computers and electronics, sees Man-At-Arms testing out his latest invention, the Beam Ray, in the desert. Impressed, Negator wants the scientist to come and work for him, so that he can use his creations for his own evil purposes. When Man-At-Arms refuses, Negator captures Teela to force him to come to him. As He-Man, Ram Man and Battle Cat search for their missing friends, they are sucked into Negator's underground electronic domain, and Negator sends He-Man and Ram Man into his living electronic "game"...