Episode
Curious George: Piñata Vision
Overview
George is at Betsy's birthday party and sees that they have something he has never seen before, a piñata! After George is told how to play, he goes on a free-swinging spree and winds up breaking everything in the backyard BUT the piñata! Aunt Margret tells George to stay outside and play with Charkie and asks him to put his blindfold on and follow her around the backyard with his other senses. Charkie soon escapes the backyard and a blind George begins to follow her around the city in a way other than seeing her.
Details
- Series
- Curious George
- Season
- Season 2
- Episode
- Episode 10
- Air date
- 2007-10-08
Episode context
Piñata Vision is Episode 10 in Season 2 of Curious George. It aired on 2007-10-08.
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Episode 9: Grease Monkeys in Space
The Man With the Yellow Hat is about to get a big job! He is going to go up into space to fix the Einstein-Pizza Space Telescope, which is broken and pointed right at Pizza's kitchen window. Dr. Einstein and Professor Pizza explain that the spaceship has a self-locking air lock but they accidentally forgot to make a way to open it from outside. George has to tag along to push the button that would let him in but is forced to go outside and do the job when the Man's tether breaks. Worse off, George is told he has only 2 minutes of air to complete the job.
Episode 11: All-New Hundley
George is pretty mad at Hundley who will simply not let him play in the lobby and wishes Hundley could be more like him. One day though, he notices that Hundley is barking loudly and acting bouncy and playful, much to his wish! He then notices that Hundley seems to go back and forth between acting bouncy and playful, and acting like his normal self. Realizing that something is not normal about Hundley's split personality, he tries to figure out what is going on.
More episodes from this season
Episode 8: Gutter Monkey
The Man in the yellow hat is competing in the country town bowling tournament at Bowlmore Lanes but it seems like George does not have any luck getting the ball to hit the pins because it keeps falling into the gutter. When he sees The Man polishing his bowling shoes because they make it extra lucky, George decides to polish his bowling ball too. After George polishes the ball he decides to give it a test roll. However, the yard is bumpy and the driveway is a hill so he just cannot get the ball to roll straight. That is until he keeps the ball so long that The Man forgets it and George sees the road from the country house to the Bowling Alley is like a big bowling lane with gutters.
Episode 12: Signs Up
George and The Man run into Steve at the local movie theater taking down signs for the old movies, which the manager lets him have. Steve tells George that he collects all of the posters which makes George want a collection of his own of sorts. When he sees a guy taking down a sign, he decides to collect various signs from around the city. So he goes around the city taking every sign from the park, zoo, and science museum. When he goes back out to look for more, he notices the park in chaos. Realizing that it is because the signs are gone, he decides to put them back. George puts back all of the signs but does not put them in their original places causing more chaos. The Man then tells George that each sign has a meaning and they are not just for decoration.
Episode 7: Curious George Gets All Keyed Up
Betsy has to play her xylophone in the school recital but she has to get her hair dressed and does not want to take her xylophone to the hairdresser. She entrusts George and Steve to get the xylophone to the school. Unfortunately when George knocks the xylophone over he must put it back together. He remembers how the notes, when played in order, sound like they are climbing stairs. But it seems like no matter how he sets up the bars, he can't get them in order. He realizes he needs to count in order from one to set up the xylophone properly. But George cannot count past 12 and the xylophone has more pieces than that.
Episode 13: Color Me Monkey
Mr. Glass is looking for something unique for the lobby of his Glass Palace. Mr. Zoobel, George's upstairs neighbor tells Mr. Glass that he knows of a painter named Soo Berm who lives at the zoo. But it turns out Soo Berm is not a person, she is an elephant! She makes paintings with her trunk and gives them her signature trunk print when she is done. Mr. Glass buys one of her paintings and brings it back to the Glass Palace but Charkie accidentally rips it. George has to get a replacement painting but it turns out that every painting Soo Berm makes is unique and one-of-a-kind. This leaves George to make his own copy of the painting. The only problem is that the painting has colors like green and lavender and all George has are red, white, blue, yellow, and black.
Episode 6: Curious George and the Trash
The Man in the yellow hat is trying to get ready for his photo on his new licence but when George tries to help, the ensuing chaos ruins the Man's hat! The hat is cleaned and restored like new and the Man puts it on the kitchen counter right next to an identical looking box of trash. In a rush, George accidentally throws out the box with the hat and must go on a city-wide spree to find it. Unfortunately it seems like every trash can and dumpster in the city George finds has already been emptied by the garbage truck. George finds some disposed items at Pisghetti's restaurant but Chef Pisghetti tells him that it is not trash, it is recycling. He tells George to go look for the hat in the landfill.
Episode 14: Special Delivery Monkey
George and The Man are playing George's favorite game after an afternoon lunch at Pisghetti's, but George seems to be confused with how to count. The Man keeps reminding him that when you count, you don't count from where you start and you must count on. Meanwhile, Chef Pisghetti has gone off for a special presentation but has forgotten his pie. So Netti assigns George to deliver it to him, giving him specific directions how to get to him. Unfortunately, George forgets what The Man tells him and gets lost, getting off on bus stop earlier than when he was supposed to and not being able to find the building where the chef is located.
Episode 5: Up a Tree
Where can you paint on the walls and butter corn with your feet? Not in the country house! George sets out to build a tree house where he can set his own rules, but along the way he accidentally steals Mr. Quint's nails and Ms. Renkins' scrap wood. And in George's house the rules are that you have to paint on the walls and butter corn with your feet.
Episode 15: Free Hundley
Hundley is very itchy. It is the middle of flea season in the big city and the Doorman goes to give him a bath. After Hundley's collar winds up getting lost down a storm sewer, two women from the local animal shelter think he's homeless and take him away. George must find a way to break Hundley out of the animal shelter. He brings along Gnocchi, whose cuteness would make a great distraction and Charkie, who could probably figure out how to open the cage being the escape artist she is. George must also figure out a plan to sneak in, free Hundley, and sneak out.
Episode 4: Cat Mother
George has another job in the city. He has to take care of Professor Wiseman's new kitten, Lucky for a day. Lucky appears to have a crush on Hundley, which is unfortunate because Hundley is allergic to cats. When the Doorman tells George to keep Lucky away, he decides to build a version of Hundley which will not make Lucky sneeze. When things do not work out, George decides to use something of Hundley's, making him mad. When Lucky hears Hundley barking through the air vent, she goes inside the walls of the apartment to try to find him.
Episode 16: Bag Monkey
George's room is getting very messy and George needs to clean it. The only problem is that when George crams everything into his closet, it just spills back out. Later on at the local supermarket, he sees the grocer's son practicing for a grocery bagging competition. He explains to George that a lot of stuff can fit into one small bag if it is put in just right, somewhat like putting together a puzzle. However, during another practice run, the grocer's son accidentally hurts his hand with one of the food items. He then enlists George to compete for him in the competition and must train him to bag properly.