Episode
Curious George: Charkie Escapes
Overview
George is trying to get up his game and practice soccer, but Steve & Betsy's Aunt Margret says he must dogsit their dog Charkie. Charkie is very wild and playful and does anything she can to run away from the back alley where George is trying to practice. It seems like every time George has an exit covered, Charkie find another way out. George has to find a way to get her to calm down and sit.
Details
- Series
- Curious George
- Season
- Season 1
- Episode
- Episode 26
- Air date
- 2006-10-06
- Runtime
- 12 min
Episode context
Charkie Escapes is Episode 26 in Season 1 of Curious George. It aired on 2006-10-06. The runtime is 12 min.
Previous / Next
Episode 25: Zoo Night
After watching a live video of the new panda on the zoo website, George rushes to the zoo to see it, but gets accidentally locked inside. George tries to find the exit, but mistakenly opens the wrong doors and finds himself surrounded by giraffes, meerkats and penguins. George must put the animals back in their homes.
Episode 27: Curious George's Rocket Ride
The Man with the Yellow Hat is about to become the world's first untrained person to fly into space so he can deliver food along with several experimental capsules to the International Space Station. But the spaceship designed by Professor Wiseman's assistants Professor Anthony Pizza and Dr. Alvin Einstein is only designed for someone with four hands. So, George winds up being the world's first monkey in space. George is told that he must activate the system that releases the goods for the station at a certain point and that his spaceship is in an orbit around the earth so he will eventually get back around to the station.
More episodes from this season
Episode 24: Curious George the Architect
There is a big construction project going on on George's street and George is curious as to what is going on. He comes upon a very active and noisy place and sees everything that is going on. When he returns the next day to find the site abandoned, he winds up going on a quest with Gnocchi and Compass to retrieve a loose $10 bill. Along the way, he needs to use several pieces of equipment, such as jackhammers, excavators, and cement mixers, to get it out of a few tight places.
Episode 28: Curious George, Train Master
George loves his toy train set. When The Man with the Yellow Hat tells him that Bill will be riding home on a train, he takes him to the train station so George can see how a real one works. The Man's friend Mr Quint has a brother who owns the train station and is the station master and shows George how each train has a number on it and must arrive at a certain time. When Mr. Quint and his brother have business to attend to, George is left in charge of the station and must arrange the trains so they all arrive in counting order.
Episode 23: Doctor Monkey
The Man with the Yellow Hat takes George to his checkup. George has never seen a doctor's office or a doctor before and becomes curious. After the doctor has to take a break, George puts on his coat and uses his equipment to try to track down a strange "bloopy" sound he had been hearing and, along the way, has to help several patients such as a woman with allergies a man with a broken arm and a woman with hiccups in the way only a monkey can.
Episode 29: Curious George and the Dam Builders
George is having the time of his life playing with his toy boat in a large pond. After one day of playing, though he comes back the next to see his pond almost empty. George finds out that the water is being held back by a dam that was built by a family of beavers, and they will not let him play in their pond. So George gets the idea to build a dam of his own to make a new pond. He later finds out that water is just as important a part of a beaver's home as the dam.
Episode 22: Animal Magnetism
George has finished drawing the greatest drawing ever, but The Man with the Yellow Hat does not have any good magnets to hang it on the refrigerator with. So, he and George go to the museum to find more and discover the museum's new magnetorium where George learns all about magnetism. He learns that only certain thing attract to a magnet and that any metal that is attracted to a magnet can be turned into one. Soon, George loses his drawing and his quest to find it leads his to the junkyard and a powerful electromagnet.
Episode 30: Curious George's Low High Score
George comes across his friends Steve and Betsy playing basketball in the city. When George tries to play, he finds out he is not very good and winds up losing the ball when it accidentally lands on a moving pickup truck. They then decide to play miniature golf instead. After Steve tells him that when playing basketball, the winner is the person that has made the most baskets has the highest score, George figures it is the same way for golf. Then Betsy tells him that in golf, the lowest score wins. Since they find the park mini golf course too hard, they decide to build one of their own.
Episode 21: Water to Ducks
After a rainy country day, George finds a flock of ducks that have taken refuge in a puddle and spends the day playing with them. The next day George sees that the puddle has shrunk and the ducks are flying off one by one in search of more water. He is determined to do anything to get them to stay around. Then he sees his pool, filled with water and empties it out to get it to the top of the hill where the ducks are. But afterward, he must find a way to re-fill it.
Episode 31: Curious George Sees Stars
George wants to be the first person, or monkey in the world to count every star in the sky after Bill tells him that no one has done so. The only problem, though is that George can't stay up at night to count all of them. So he finds a system to keep track of which stars he has counted because, since you can't see stars in the day, he can only count at night. Later on upon returning to the city, George finds that he cannot see the stars even at night because the city has way more light at night than the country.
Episode 20: Curious George Finds His Way
George has to stay with Hundley in the lobby as the apartment gets cleaned but Hundley does not want George to eat his messy snack in the lobby. After George and Hundley get locked out in the alley behind the apartment building, Hundley runs off trying to find a better way in. George follows him and they eventually meet in a place very far away from home. They decide that, since it is dark out and they can not see their way home, they can hear their way home instead.
Episode 32: Curious George Gets a Trophy
The Man with the Yellow Hat has just won another trophy and George really wants to have one of his own. After helping Chef Pisghetti, though, George winds up getting one! It is the Chef's own Ice Cream Gnocchi! But it seems like it is always melting or splattering because he does not handle it correctly.