Episode
He-Man and the Masters of the Universe: Trust
Overview
In an effort to strengthen the Masters' defenses, Stratos journeys to the Ice Mountains to retrieve a rare metal called Eternium. Unbeknownst to the hero, Trap Jaw is also after the Eternium, and when the two confront one another, their battle causes them to fall into the caverns beneath the Ice Mountains. Because both are injured in the fall, they decide to form an uneasy alliance, unaware that they are being watched...
Details
- Series
- He-Man and the Masters of the Universe
- Season
- Season 1
- Episode
- Episode 18
- Air date
- 2003-03-08
- Runtime
- 30 min
Episode context
Trust is Episode 18 in Season 1 of He-Man and the Masters of the Universe. It aired on 2003-03-08. The runtime is 30 min.
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Episode 17: Roboto's Gambit
After failing to impress Skeletor with his latest plan, Tri-Klops decides to overthrow Eternia himslef. It is not long before a near-indestructible army of Bone Monsters are making their way towards the Royal Palace! With the odds stacked against them, He-Man and Sy-Klone defend Eternia as Man-At-Arms latest creation, Roboto, a strategic chess-playing robot, attempts to convince Teela that he can aid them in their battle...
Episode 19: Orko's Garden
When Orko's role of overseeing the gardens at the Royal Palace proves to be a lot more difficult that he first expected, he journeys to the Evergreen Forest to seek out Moss Man. Orko takes some seeds from a strange creature who claims to be Moss Man, only to have the resulting vines overthrow the Royal Palace and capture everyone inside! When the real Moss Man appears, Orko learns that the strange creature he aided was in fact Evilseed!
More episodes from this season
Episode 16: The Monster Within
During a battle with the Evil Warriors, Man-E-Faces' monster guise is taken control of by Beast Man, resulting in feelings of self-doubt for the hero. At Snake Mountain, Skeletor decides to enlist the services of two bounty hunters, Tuvar and Baddhra, in order to eliminate He-Man. The two hunters track He-Man to the Tar Swamp, where only Man-E-Faces can save him. However, Man-E-Faces refuses to play the role of the monster, his most powerful guise...
Episode 20: Buzz-Off's Pride
Buzz-off, along with Orko, journey to Veridas, a land that houses the powerful Crystal of Prasinus. When the pair runs into three giants, Buzz-Off is defeated, and makes his way back to the Royal Palace where he tells no one of the incident. The Masters learn of the problems in Veridas and decide to help, knowing nothing of Buzz-Off's previous encounter. Soon, they discover that his desire for revenge against the giants may actually jeopardize the mission!
Episode 15: The Mystery of Anwat Gar
After receiving a distressing vision, the Sorceress sends Prince Adam and Man-At-Arms to the small island of Anwat Gar to retrieve the Legacy Stones, which are ancient artifacts of great power. However, the pair discovers Sy-Klone, protector of the Legacy Stones, and is soon engaged in combat with the mighty warrior. The battle is interrupted when Skeletor arrives and gains the power of the Legacy Stone!
Episode 21: Snake Pit
All of Eternia is put on high alert when Kobra Khan escapes from the Royal Palace prison compound. The Masters journey to the Mystic Mountains where they inform the mysterious Zokak of the situation. Skeletor is quick to employ the talents of Kobra Khan, unsuspecting of the Snake Man's intent on releasing his ancestors from a hidden void in Snake Mountain...
Episode 14: Underworld
With the peace talks between the Speleans and the Caligars having broken down, King Randor, Prince Adam, and Man-At-Arms journey to Subternia to help them reach a settlement. At the same time, the Evil Warriors decide to attack Castle Grayskull form below as all of their other methods have thus far failed. It is not long before the two groups meet in the depths of Eternia...
Episode 22: The Island
On Orkas Island, Dekker, the former teacher of Man-At-Arms, is looking forward to a visit from his former pupil. News of the meeting does not go unheard and Dekker is captured by members of Clawful's species. Arriving on the island, Man-At-Arms, Teela, and Prince Adam begin to suspect that there is something wrong when Dekker does not meet them and they see signs of a struggle...
Episode 13: Night of the Shadow Beasts
Beast Man introduces Skeletor to the Shadowbeasts, large powerful creatures that attack at night in vast numbers. Knowing the creatures hate any light source, Skeletor and the Evil Warriors cause Mount Barathrum to explode sending out a large ominous could that blocks out the sun. Ram Man must face his fears after Teela is injured during the attack, as the heroes soon realize the Shadowbeasts are striking both the Royal Palace and Castle Grayskull!
Episode 23: The Sweet Smell of Victory
Odiphus, a petty Eternian criminal, witnesses the Evil Warriors victorious over the Masters of the Universe. The small creature journeys to Snake Mountain where he tampers with one of Tri-Klops latest experiments causing an explosion. When the smoke clears, Odiphus emerges as a huge muscular warrior with black and white fur. However, the transformation has given him an awful stench!
Episode 12: Mekaneck's Lament
When Mekaneck's neck is injured during a battle with the Evil Warriors he is ordered to stay back and act as reconnaissance. Thoroughly depressed and doubting his own abilities Mekaneck seeks solace by a lake where he encounters an old man. Hearing of Mekaneck's woes the old man tells the hero that he could grant him any wish in exchange for a specific Amulet from the Sands of Fire. While Mekaneck heads off to retrieve the Amulet, the Sorceress tells Adam that the evil Count Marzo has returned...
Episode 24: Separation
In an effort to separate themselves, Tuvar and Baddhra, still trapped in the single form of Two Bad, seek out the three pieces of the Triad of Discidium. The Sorceress alerts He-Man of the situation, explaining that the Spell of Seperation was originally invoked by Hordak, but halted as it began to tear the plant apart! But He-Man is too late, Two Bad has already retrieved the three artifacts and is assembling the Triad of Discidium.